pub. on Feb 27, 2008

Rat... euh... Cat Race Second Life
Maybe this is just me getting old. Or maybe this is just what was bound to happen. But sometimes it feels like Second Life is become as much a ‘rat race’ as First Life:
Write up blogposts if you find something new and interesting. Find something new and interesting you’re sure the others will be interested in too. Get things done - in time. *hides from Sho* Talk to people who are insulted if you do not IM ‘hi’ to them for two days. Have no time left to people that are interesting and inspiring and that you have not talked to for weeks. Drop & refuse interesting projects because you run out of time. Postpone kick-ass projects because you can not get hold on the right people. Reply to all IM’s. Reply to all e-mail. Reply to all Flickr mail. Keep your inventory sorted. Change outfit once a week. Remember where you had written down that ***** password again.
For others this might be even more complicated, almost all of the above and then add to it:
Need to keep scripts working, product updates released. Paying shop rentals and figuring out which shops to ditch, and were to find great new ones. Keeping up with all the latest SL improvements (and down-provements). Managing staff, which probably also suffer from all of the above. Finding staff. Developing new product, ideas, textures, … . etc, etc, etc
And it gets even more chaotic when First Life mixes in. Don’t get me wrong, I’m not complaining: either it’s our Virtual Brave New World that changes or else I have definitely sought this myself. Just having a little bit of problems adjusting to all this, and sometimes I even long for my dancing pole over at the Paradise Lost. Things were simple back then: just 5 dance animations to choose from.
Anyway, that’s as far as explanation with my second entry for the Koinup ‘Exoctic’ Contest goes. ;) The photograph is taken inside something that said ‘help power the grid’.
Credits
Cat: Vint Falken - Location: Something that said 'help power the grid' - Client: WindLight - Post-processing: Yes
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